Copyright: (c) 1996-97 Sonic Desktop Software Inc.


 Contents

Quick Start

SmartSound(r) Overview

Tutorial

The Controller

Working with the SmartSound Maestro

Creating a Soundtrack using the Maestro

SmartSound Librarian

Using the Sequencer

Using the Block Clipper

Inserting a Soundtrack into a Multimedia Application

Upgrade Information

Technical support


  Quick Start

1.	Select the Start Maestro button from the Controller.

2.	Walk through the 6 step Maestro.

3.	Select a Maestro QuickStep button to quickly Edit any part of your soundtrack.

4.	Select the Export button from the Controller to save your soundtrack

5.	You can now Insert the Wave file (*.WAV) into your multimedia software.

Other Topics

Contents

Creating a Soundtrack


Overview
{bmc smallss.bmp} Overview

SmartSound(r) For Multimedia is the absolute easiest way to create customized, professional quality soundtracks.  No prior knowledge of music is required, there is no technical jargon or musical notation used.

SmartSound For Multimedia was developed to work with your multimedia software.  It brings to life your graphical presentations.  By adding just the right musical nuance or sound bite you can dramatically increase the impact of your presentations.  In just a few simple steps you will be creating quality and impressive soundtracks.

SmartSound For Multimedia is comprised of two programs in one.  This application includes a Maestro for step by step soundtrack creation and a Sound Editor for finer and subtle music editing.

The Maestro includes a six screen process for soundtrack production.  Each Maestro screen guides you through the customization of your soundtrack.  You are guaranteed a great and unique soundtrack every time.  Every arrangement you create will have a definite beginning and ending, just as the original musicians intended.

The Sound Editor includes a Sequencer and Block Editor for complete soundtrack customization.  The Sound Editor allows you to see a piece of music divided into Smart Blocks(r) graphical elements.  Drag-and-Drop functionality gives you detailed editing capabilities.  The Sound Editor contains a complete set of tools allowing you to add digital effects such as reverb, delay and chorus.  A full complement of SmartTools are available for easy editing and creation.  Simply point to any Smart Tool button for a quick description of what that tool does.

After creating a soundtrack that meets your multimedia needs, you can save and export it for use in your presentation or multimedia project.  Once the new piece is saved, you can exit SmartSound(r) For Multimedia and import the results into your presentations.

The music and sound effects are recorded and stored digitally for uncompromised sound quality.  Enjoy creating your professional soundtracks and be prepared to impact your audiences!

Other Topics

Contents

Creating a Soundtrack

QuickStart


Tutorial 1 - Telephone Sequence Tutorial

In this tutorial we will build a sequence from scratch, while utilizing several

of the SmartSound editing features.

Step 1

1. Run the SmartSound for Multimedia application.

2. Click the button "Editor"

3. Select "SmartSound Browser" from the File menu

4. Select "Telephone" in the list (you will need to scroll downward)

5. Click the "Open in Editor" button

6. Click "Done"

Step 2

1. Locate the block "Dialing"

2. Click and drag the block up into the Sequencer

3. Also drag the blocks "555-1212" and ".5 sec silence"

4. Click the "Play" button in the Sequencer toolbar to listen

Step 3

1. Add the block "line click"

2. Add "Busy Signal"

3. To extend the busy signal you can either drag the same block up several times or try the "Add a Block" Smart Tool from the Sequencer toolbar.

4. Listen by clicking the play button

5. Click the "Zoom In" button (magnifying glass +) from the toolbar to get a better view of the blocks in the sequencer

Step 4

1. In this step we will change the busy signal into a phone ringing

2. Remove the busy signal blocks from the end of the sequence by clicking the "Remove a Block" Smart Tool. This tool will remove the last block in the sequence

3. Add the following blocks in this order - "Ringing", "ring space", "Ringing", "line click"

4. Listen to your changes

Step 5

1. Select "SmartSound Browser" from the File menu

2. Select "Boulevard Funk" in the list

3. Click the "Open in Editor" button

4. Click "Done"

Step 6

1. The new file (just opened from the Browser) will be displayed at the bottom of the block window with red blocks.

2. Drag up the blocks - "Sax Tune", "sax 2"

3. Click the "Quick Ending" Smart Tool (notice that the computer added the block "Bump Out" to the end of the sequence)

4. Listen again

Step 7

1. Select the last three blocks in the sequence (the red ones)

2. Choose "Telephone" from the Effects menu

3. The "How Much" dialog box will appear - click "OK"

4. Now listen to your finished sequence. Notice that the Telephone effect made the music sound as if it was being played over a telephone

Tutorial 2 - Music Editing Tutorial

In this tutorial we will build a sequence from scratch, while utilizing several

of the SmartSound editing features.

Step 1

1. Run the SmartSound for Multimedia application.

2. Click the button "Editor"

3. Choose “New” from the File menu

4. Select "SmartSound Browser" from the File menu

5. Select "Kickin Back" in the list (you will need to scroll downward)

6. Click the "Open in Editor" button

7. Click "Done"

8. Ensure that the "Hinting and Warning" option is checked in the Sequence menu

Step 2

1. The Block Window displays all of the blocks that are contained in the file "Kickin’ Back"

2. Double-click on some blocks to listen to them

3. Notice that some have a little triangle on the left edge, this is a beginning indicator

4. Locate the block "Splash Guitar"

5. Click and drag the block up into the Sequencer

6. Notice the right edge of the newly added block highlights with green, while several blocks in the Block window also highlighted. This is called Hinting. Any of the hinted blocks in the Block window will work well with the selected block in the Sequencer.

7. Drag the blocks "splash 1" and "full out" into the Sequencer

8. Notice that the last block, "full out", has a triangle on the right edge which indicates that it is an ending block

9. Click the "Play from start" button in the Sequencer toolbar to listen

Step 3

1. Click the "Zoom In" button (magnifying glass) from the toolbar to get a better view of the blocks in the sequencer

2. Drag the block "trans 1" between "Splash Guitar" and "splash 1" in the Sequencer

3. Notice that the left edges highlight with red. These are warnings from the computer that indicate that the computer cannot guarantee the blocks will work together.

4. Listen - notice that the music doesn't flow naturally where the warnings are located

5. Select the block "Splash Guitar" in the sequence

6. Click the "Long Smooth" button from the Sequencer toolbar (far right). Notice that a small indicator is attached between the blocks “Splash Guitar” and “trans 1”

7. Repeat steps 5-6 for the block "trans 1"

8. Listen again. The blocks have been smoothed together

Step 4

1. Remove the block "trans 1" from the sequence by dragging it out

2. On the timeline, drag the End Marker to 15 seconds

3. Click "Smart End" Smart Tool

4. Notice that the sequence length snapped to 15 seconds

5. Listen - it is continuous music with an end at 15 seconds

6. Move the End Marker to 13 seconds

7. Click "Smart End" again

8. Notice that the first 4 blocks of the sequence didn't change while the blocks towards the end were changed so that the end is now at 13 seconds

Step 5

1. Delete the last block in the sequence by selecting it and pressing the delete key

2. Choose "Show Block Clipper" from the Blocks menu

3. Locate the block "Punches" (you will need to scroll down in the block window to find it)

4. Drag the block "Punches" into the clipper

5. Click the play button (or double-click the block) in the block clipper to listen to it

6. While listening to the block, notice that this block has two distinct notes, we are going to make a new block of only the second note

7. Click and drag the "Chop In" indicator (currently in the bottom left corner of the clipper)

8. As you drag the indicator, the computer will play sound that corresponds to the position of the indicator

9. Drag the indicator to the right until you hear the note change (the length display, 3rd from left, will read 0:01.61 mins when you are in the correct place)

10. Select "Make Block" from the Blocks menu

11. Name the new block "My Punches"

12. The block is added to the bottom of the block window

13. Notice that it has gray boxes on either side of the name. These indicate that it is a user-defined block

14. Drag your new block "My Punches" to the end of the sequence

15. Apply a smooth (refer to Step 3, #5 & 6) between the blocks "splash 3" and "My Punches"

16. Listen to your whole sequence

 Contents


Controller
  The Controller

Playback Buttons

These buttons work similar to a tape or CD player's playback controls: Stop, Play from start, Play, Rewind, Fast Forward.

Playback Bar

Shows you the progress of your soundtrack in a graphical bar format.

Soundtrack List

Lists all the soundtracks that have been created in the current session. To list all soundtracks created in this session, click on the arrow.

Remove Soundtrack

Clicking the Trash Can button will remove the current soundtrack from the Soundtrack List.

Current Soundtrack

This part of the Controller displays the details of the current soundtrack.  The name, length, selection and version are displayed.  To change any of these settings, simply choose the appropriate QuickStep button.

Soundtrack Drag-and-Drop button

The soundtrack drag-and-drop button is a small speaker icon that is located to the right of the Soundtrack List. It creates a sound object that can be dropped into any application that supports embedded sounds. To use, click and hold the button down while the active help message reads "HOLD BUTTON while preparing soundtrack...” Then drag the mouse on top of the other application and release the mouse button when the active help reads "Ready to drag to an OLE container".

Maestro QuickStep

These buttons let you quickly move to the appropriate Maestro screen so you can easily modify specific parts of your soundtrack.

This button allows you to change the name of your soundtrack.

This button allows you to change the length of a soundtrack - accurate to a tenth of a second.

This button will change which music or audio selection will be used for your soundtrack.

This button will let you choose from a list of versions that will match the mood you are trying to create.

Action Buttons

Each of these buttons performs a specific function in the creation, editing and saving of your soundtrack.

This button will start the first of six Maestro screens to assist you in the production of your soundtrack

This button will activate the Sound Editor for Drag-and-Drop editing.

This button allows you to export the soundtrack in a specified format for use with multimedia presentation applications. See Inserting a Soundtrack into a Multimedia Application for more details.

Other Topics

Working with the Maestro

Creating a Soundtrack


Working With SmartSound» Maestro
  Working with the SmartSound(r) Maestro

SmartSound uses a six screen wizard-like Maestro to guide you through the production of your customized soundtrack.  Each Maestro screen allows you to modify and edit your soundtrack to your exact specifications.

Maestro Description

Every Maestro screen performs a unique function.  The top area of the screen will explain how the current screen will affect your soundtrack.

Current Options

As each screen is selected, the current options available will change.  This section of the Maestro screen will show you what options are currently available based on your previous selections.

Selection Description

This area of the Maestro will describe the current option that you have selected.  The description on the right of each screen explains how your current option will affect your soundtrack.

Preview

Plays an audible sample of the current selection.

Finish Button

Select this button at any time during your production to return to the Controller.   If you select a

Maestro QuickStep button, you can quickly edit any portion of your soundtrack.  After editing your soundtrack select the Finish button to return to the Controller.

<<Prev

The Previous button will take you back one screen in the Maestro.

>>Next

The Next button will advance you forward one screen in the Maestro.  After selecting your options for the current screen, select the Next button to continue to the next step in the production process.

Other Topics

Contents

Creating a Soundtrack

QuickStart


Creating a Soundtrack
 Creating a Soundtrack using the Maestro

Creating a professional quality soundtrack requires only a few simple steps. The following steps walk you through each phase of the production process.

Creatively plan how your soundtrack will be a part of your overall multimedia production.  Consider how the opening music, transition, effects and closing music will impact your audience.  Too many sound bites can be distracting, while not enough may cause your presentation to lack luster.  Once you have carefully thought out how music will be used in your presentation, you will be ready to begin production.

As soon as you start SmartSound, select the “Maestro” button from that startup screen. You are placed directly in the Controller.  Located on the Controller is the Start Maestro button.  Select the Start Maestro button to begin the first of six Maestro screens.

After starting the Maestro, the opening Tips screen will appear.  This screen offers ideas on how sound can be integrated into your presentation.

Screen 1 lets you select How the soundtrack will be used, such as; the opening, background music and energetic accents.  Adding just the right musical effect at just the right time can make a dramatic impression on your audience.

Screen 2 lets you determine the Length of your soundtrack.  The Maestro allows you to set a soundtrack in minutes, seconds and tenths of seconds.  No matter what length you determine, the Maestro will automatically adjust the soundtrack so it is musically correct.

At the bottom of the length panel maestro, you can select loop. In that mode, the created versions can all loop back on themselves. Rather than creating 'songs' with beginnings and endings, you create loopable segments that will play over and over.

Screen 3 lets you select a musical Style or Sound Effect to base your soundtrack on.  Use this screen to select the proper musical style that best fits your presentation and audience.

Screen 4  lets you choose the selection with an energy level that matches the presentation mood.  Adding the right musical feel is as important as selecting the proper style of music.

Maestro screen 4 includes a library icon to indicate which CD will be needed for your selection. If the library icon is dimmed that indicates that you will be prompted to insert the CD if you click 'Next' or 'Finish'.

Screen 5 lets you select from a variety of unique Versions of your soundtrack.  Listen to each to determine which one best reflects the mood of your presentation and which version will have the greatest impact on your audience.

Screen 6 lets you Name your soundtrack.  Use this screen to name the current settings.

The last step is to save and Export the soundtrack for use with multimedia presentation programs.

Other Topics

Contents

QuickStart


SmartSound Librarian

The Librarian is where you add and manage Audio Palette Libraries (CD-ROMs). The list on the left shows all of your currently installed libraries. The list on the right shows all the selections from the current library. Any selection with a check mark, has been copied to your hard disk. Those selections which are checked can be used without the CD-ROM mounted in your system.

Library Icons

Each library and CD-ROM has it's own icon. Anytime you make a music selection in the Maestro or Browser, SmartSound will display the library icon to indicate which CD will be needed.

If the CD is not currently mounted, the same icons will look dimmed. That indicates that the needed CD is not mounted and SmartSound will prompt you to insert it if you decide to use the Selection.

Adding a Library

To Add a Library, click the 'Add...' button in the Librarian. Select the new library file you want to add. Then you will see the Add Library screen shown above. Some libraries require a code to install. Enter the code (if any) that came with your library.

Removing a Library

You can remove a library by selecting it and clicking the 'Remove' button. This operation is not undo-able, so be sure you want to remove the library. If you retain the original library file, you can add it later.

Library Information

Select a library and click the 'Get Info' button for information and credits from each library.

Copy and Remove Selections from your hard disk

Sometimes it is convenient to copy selections from the CD to your hard drive. Those copied selections can be used without the CD-ROM mounted in your system. Any selection with a check mark before it has been copied to your hard drive. Copied files reside in the 'Sound Files' folder which is in the same folder as your SmartSound For Multimedia application.

To Copy a Selection to your hard disk

1.	Click the desired Library from the Library list on the left side of the Librarian window.

2.	Highlight one or more items from the Selection list on the right side of the Librarian window.

3.	Click the 'Copy' button.

4.	When the copy is done, you will notice that the Selections are now on your hard disk.

To Remove a Selection from your hard disk

1.	Click the desired Library from the Library list on the left side of the Librarian window.

2.	Highlight one or more items from the Selection list on the right side of the Librarian window.

3.	Click the 'Remove' button.

4.	Those selections are deleted from your hard disk.

Libraries Folder

The Librarian manages the 'Libraries' folder.  You should not need to modify anything in this folder... the Librarian will do it for you. This is where the Librarian installs information about new libraries. Each library will typically have 3 files: library.sdi, library.blk, library.ico.


Using the Sequencer

The Sequencer is an expansive workshop environment where you can make extensive changes to complex music and audio by simply dragging and dropping sound blocks called Smart Blocks(r) to a timeline-based Sequencer.

Finding Sounds

Adding, moving and deleting blocks

Merging Blocks together

Hinting and Warning

Adjusting soundtrack length

SmartEnd/SmartLoop

Quick Ending/Quick Loop

Auto Scroll

Smoothing

Adding and Removing Effects

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 Finding Sounds

Using the SmartSound Browser:

1.	From the File menu...

2.	Select the SmartSound Browser option

3.	Select a Soundtrack

Note:  You can press the Preview button to sample the track.  A description of each soundtrack is provided.

4.	Click the Open in Editor button to transfer the soundtrack or Done to exit without selecting

5.	Click Done

Disk Volume Menu

The menu above the Selection list will let you narrow the list of selections to those on a specific CD-ROM. This is useful if you only want selections from a specific CD. You can also select 'All' to see all of your options. As you click on Selections, the library icon will change to indicate which CD-ROM will be needed for that selection.

Available formats Menu

As you click on selections, the format menu will indicate which format or formats are available. Usually you will only have one format option unless you have 44kHz libraries installed. The format you select will be used when you click 'Preview' or 'Open in Editor'.

Library Icon

The Browser includes a library icon to indicate which CD will be needed for your selection. If the library icon is dimmed that indicates that you will be prompted to insert the CD if you click 'Preview' or 'Open in Editor'.

Using Import:

1.	From the File menu...

2.	Select the Import... option

3.	Locate the desired sound file

4.	Click the import button (if the selected sound file is a different format, you will be prompted to convert the file)

5.	The blocks now appear in the Block Window

Contents


Adding, moving and deleting blocks
 Adding, moving and deleting blocks from the Sequencer

Adding Blocks

To select a SmartBlock you wish to add to the Sequencer, locate the block in the Block Window and single click on it.

Drag the desired SmartBlock from the Block Window into the Sequencer, and place it in the desired location in the soundtrack, and drop it.  An insert pyramid will appear, indicating where your added block will be placed.

The "Add Block" SmartTool and menu option will automatically add one block to the end of the current sequence, making sure to retain a musical flow.

Remove Blocks

Drag the desired block out of the sequence.

The "Remove Block" SmartTool and menu option will remove the selected blocks or the last block from the sequence.

Move Blocks

To move a block within the Sequence, simply click and drag the block to a new position in the Sequence.  An insert pyramid will indicate where the block will be placed when dropped.

Be aware that rearranging sound blocks may require smoothing to even out the transitions between blocks.

Contents


Merging
Merging/Overdubbing sound

You can merge an unlimited number of layers into the sequence, but with the ability of restoring to the original soundtrack (non-destructive editing). Use this feature to add dialog or highlighting sound effects on top of your soundtrack.

To Merge a block onto another block:

1.	You should start with blocks already in the sequence window

2.	Select the desired block(s) in the Block window to merge into the sequence.

3.	Hold down the Control-key while you drag the blocks up to the Sequencer to the exact position you want them merged.

4.	Release the mouse button and the block from the block window will be merged with the blocks in the sequence window.

You can always get back your original blocks in the Sequencer (before any merges) by selecting the effected blocks and choosing "Restore Original" from the Effects menu.

Contents


 Hinting and Warning

Hinting and Warning

Before you begin adding blocks, it is a good idea to turn on Hinting and Warning to notify you if an inappropriate block has been added.  Hinting will recommend suitable blocks while you build a soundtrack.

To turn on the Hinting and Warning feature:

1.	Select the Sequence menu

2.	Select the Hinting/Warning option

(a check mark will appear next to an option when it is selected)

Hinting

When you add a block to the Sequencer, a green indicator will appear at the right of the block.  The block(s) that will best fit next in the sequence, located in the Block Window, will display a green indicator at the left of the block.

Warning

If you add a block that SmartSound thinks is a poor transition, a red marker will appear between the two blocks.   If you decide to keep the order of the blocks, you may want to use the Smooth Tool to smooth the transition between the blocks.

Contents


 Adjusting soundtrack length

End Marker

The End Marker is a symbol on the timeline to designate the ending location of your soundtrack. Click and drag the End Marker to a time on the timeline. If you hold the control key while dragging the End Marker, the sequence will automatically adjust to the new length.

The SmartEnd and Add Block options use the end marker to determine which block(s) to add to the sequence. You can click and drag the end marker to a new point on the timeline.

Contents


SmartEnd
 SmartEnd/SmartLoop

Loop mode OFF

The SmartEnd feature automatically extends or shortens the current sequence to the End Marker, maintaining as many original blocks as possible, while also remaining musical. SmartEnd will only work if the last block in the sequence is a Smart Block - Sequences ending with a block you created or imported can not use the SmartEnd tool.

Loop mode ON

In loop mode, the SmartLoop tool makes a loopable segment rather than a 'song'.

Note:  If you hold the control key while dragging the end marker, the sequence length will automatically adjust to the new end marker.

Contents


Quick Ending
 Quick Ending/Quick Loop

Loop mode OFF

The Quick Ending feature automatically puts an ending on your sequence. The Quick Ending tool does not use the End Marker, but rather adds the shortest musical ending onto your existing sequence. Quick Ending will only work if the last block in the sequence is a Smart Block - Sequences ending with a block you created or imported can not use the Quick Ending tool.

Loop mode ON

Finds the shortest loopable segment using the blocks in the current sequence.

Contents


 Auto Scroll

Auto Scroll is located in the Sequence Menu. Your sequence may wrap off the screen as you continue to add blocks.  By default the Sequencer will automatically scroll to the next screen of blocks in the Sequencer when you playback the sequence.

Contents


 Smoothing

If you add a block to the Sequencer and SmartSound thinks that the block you just added may not be the best in the sequence, a warning will appear between the two blocks.

If you add a block to the Sequencer, and SmartSound thinks that the block you just added may not fit with the previous block, a red warning marker will appear between the two blocks.

To smooth between two blocks:

1.	Select a block

2.	From the Sequence menu...

3.	Select the Smoothing option

4.	A slider appears showing you the current Smoothing setting. Click and drag the slider to the left, for less effect (short), or to the right, for more effect (long).  Experiment with these settings to achieve the results you are looking for. To change a smooth do the previous steps again.

Short Smooth Tool

Apply a subtle smoothing of the transition between the selected blocks in the sequence. This can help if the transition makes a popping noise.

Long Smooth Tool

Apply a longer smooth of the transition between the selected blocks in the sequence. This can help if the transition seems choppy or abrupt, or to bridge between two different musical styles.

Removing a Smoothing Effect

1.	Select the block(s) before the smooth you want to remove

2.	Select the Smoothing option from the Sequence Menu

3.	Click the No Smooth button

Contents


 Using Effects

Effects can only be applied to blocks in the sequence window

To Add Effects to a Block

1.	Select the block(s) to which you want to add a digital effect

2.	Select the Effects menu

3.	Select an effect

4.	Some effects let you adjust how much of the effect you want.

You can add more than one effect to a block by selecting the Effects menu and adding an additional effect.

If you add an effect and then want to remove it, select Undo from the Edit menu.

To remove all effects from a Block

1.	Select the Block(s)

2.	Select the Effects menu

3.	Select the Restore Original option

Contents


 Using the Block Clipper

Showing the Block Clipper

Select the Show Block Clipper option from the Block menu, or click the Show/Hide Block Clipper button (the scissors button on the left of the Block Window control bar).

Adding blocks to the Block Clipper

Click and drag a block or blocks to the block clipper.

Creating a new block

1.	Place a block into the Block Clipper.

2.	Click and drag the Clip In or Clip Out to the desired position.

You will hear a 'stuttering' sound as the marker is being repositioned. It will take a little practice to understand where you are in the soundtrack to mark it.  Soon you will see how easy it is to 'clip' the block at just the right position.

3.	After adjusting the clip points, double-click on the block in the block clipper to hear the results.

You can always re-drag the original block back into the Clipper to reestablish the in and out clip points.

4.	Once you have set the clip points, drag the new block from the Block Clipper into the Sequencer or the block window.

It is advised that you apply a unique name, so you can distinguish between original and edited blocks of music.

Contents


   Inserting a Soundtrack into a Multimedia Application

After you have created and exported your soundtrack, you are now ready to insert the sound file into your multimedia application.

In many applications, you can drag a sound object directly from the OLE drag and drop button in the Controller onto the desired slide.

For more specific tips, click on an application below.

Microsoft PowerPoint for Windows 95

Microsoft PowerPoint 4.0

Lotus Freelance Graphics 2.1

Adobe Persuasion 3.0

Other Topics

Contents

Creating a Soundtrack

QuickStart


Freelance
Lotus Freelance Graphics 2.1

Please refer to the Freelance owners manual for detailed instructions for the use of sound.

1. From the Edit menu select “Insert Object”.

2. Choose “Lotus Sound”.

3. From the Lotus Sound  File menu choose “Read”.

4. Locate your exported .WAV soundtrack.

5. From the File menu choose “Exit and Return...”.

Tips:

Click the right mouse button on the sound to adjust “Play options”-

select “Play object automatically”

uncheck “Display static representation...”

To highlight bullet points with sound-

insert a short sound effect onto the page

from the Page menu choose “Create Build”

each of the bullet points will now have the sound effect with them

If your slide show is set to automatically advance, be sure to set the display page length to at least the length of the soundtrack. If not, the soundtrack will be cut off before finishing playing.

Other Topics

Contents

Creating a Soundtrack


PowerPoint 4.0
Microsoft PowerPoint 4.0

Please refer to the PowerPoint owners manual for detailed instructions for the use of sound.

1. Drag a sound object directly from the OLE drag and drop button in the Controller onto the desired slide.

- or -

1. From the Insert menu choose “Object”.

2. Choose “Create From File”.

3. Click on the “Browse...” button.

4. Locate your exported .WAV soundtrack.

5. Click the “OK” button.

6. From the Tools menu select “Play Settings...”.

7. Select the “When Transition” check box if you want the sound to play automatically.

Other Topics

Contents

Creating a Soundtrack


PowerPoint 95
Microsoft PowerPoint for Windows 95

Please refer to the PowerPoint owners manual for detailed instructions for the use of sound.

1. Drag a sound object directly from the OLE drag and drop button in the Controller onto the desired slide.

- or -

1. From the Insert menu choose “Sound...”.

2. Locate your exported .WAV soundtrack.

3. Click the “OK” button.

4. From the Tools menu select “Animation Settings...”.

5. In the “Play Options” area click the “More...” button.

6. Select the “Automatically...” check box if you want the sound to play automatically.

or

1. From the Tools menu choose “Slide Transition...”.

2. Choose “Other Sound...” from the Sound area combo box.

3. locate your exported .WAV soundtrack.

4. Click the “OK” button.

Other Topics

Contents

Creating a Soundtrack


Persuasion
Adobe Persuasion 3.0

Please refer to the Adobe Persuasion owners manual for detailed instructions for the use of sound.

1. From the View menu choose “Slide Show”, “Transitions...”.

2. Choose the desired Slide.

3. Choose the desired Layer.

4. From the 3rd combo box across the bottom choose “import...”.

5. Locate your .WAV file.

6. From the 4th combo box across the bottom choose “Continue” to have the sound continue playing across other layers and slides.

Other Topics

Contents

Creating a Soundtrack


Technical Support

Sonic Desktop Software, Inc.

P.O. Box 3205

Chatsworth, CA  91313-3205

(818) 718-9993 (tech support)

(818) 718-9990 (Fax)

support@smartsound.com (e-mail)

www.smartsound.com/support

Contents


Upgrading and Enhancing

Order your SmartSound(r) Upgrade Today!

Call 1-800-454-1900 or 818-718-9999

SmartSound  is the absolute easiest way to create customized, professional quality soundtracks.  No prior knowledge of music is required -  no technical jargon or musical notation is used.

SmartSound  was developed to work with your multimedia software.  It brings to life your graphical and multimedia presentations.  By adding just the right musical nuance or sound bite, you can dramatically increase the impact of your presentation.  In just a few simple steps you will be creating impressive, high-quality soundtracks.

The SmartSound Maestro is a six screen process for soundtrack production.  Each Maestro screen guides you through the customization of your soundtrack.  You are guaranteed a great soundtrack every time.  Every soundtrack you create will have a definite beginning and ending, just as the original musicians intended.

SmartSound for Multimedia

Create soundtracks with the Maestro or go hands-on with the  more powerful drag-and-drop audio editor provided only in this product. In the audio editor, you can combine different styles of music and sound effects to create your own soundtracks! The editor allows you to see a piece of music divided into graphical elements called Smart Blocks(r), giving you deep editing capabilities in a friendly, intuitive, easy-to-use environment.  Designed for maximum flexibility, this product comes with one full CD-ROM of music and sound effects (the SmartSound(r) Audio Palette - Volume 1, 22K version)

Use of additional SmartSound Libraries requires SmartSound for Multimedia version 1.5 or later, which is available as an upgrade to SmartSound For Multimedia owners.

All SmartSound Library recordings are made and stored digitally, complete with all the nuances created by the professional musicians and sound engineers involved in the recording sessions.  And when you want to create soundtracks that make an impact, that's an important difference!

More Music CDs!

SmartSound Dimensions 	- Audio Palette 1, 44K

SmartSound Scoring Essentials 	- Audio Palette 2, 22K/44K

SmartSound Maximum Action 	- Audio Palette 3, 22K/44K

More to come....

For more information and demos, visit our web site:

http://www.smartsound.com

or e-mail us at:

info@smartsound.com

Sonic Desktop Software, Inc.

P.O. Box 3205

Chatsworth, CA  91313-3205

PHONE	800.454.1900

818.718.9999

FAX 	818.718.9990

E-MAIL	sales@smartsound.com

The Soundtrack Companytm

Contents

Creating a Soundtrack

QuickStart